DUKE
DUKE
DUKE

OVERVIEW
PLAYSTYLE
The high disruption Blitzer is meant to be constantly moving around using his cooldowns as a means to prevent any kind of enemy strategy. His main purpose is creating stragglers and denying zones. As so, he should always take into account the state of his squad's abilities so they can take full advantage of the chaos the Blitzer generates on the battlefield.
JETPACK
Jumping while on-air activates the jetpack liftoff system that raises the Blitzer some more meters into the air. This movement has 3 charges that regen.
ROCKET-LAUNCHER
The rocket-launcher is a single-shot type weapon that does high damage but requires quite a lot of leading as its linear projectile is quite slow. The rocket-launcher is a powerful denial tool, as rocket spam prevents certain zones to be used by the enemy. At the same time is an interesting mid-range weapon to be used as the Blitzer is constantly moving all around.
DUKE

OVERVIEW
PLAYSTYLE
The high disruption Blitzer is meant to be constantly moving around using his cooldowns as a means to prevent any kind of enemy strategy. His main purpose is creating stragglers and denying zones. As so, he should always take into account the state of his squad's abilities so they can take full advantage of the chaos the Blitzer generates on the battlefield.
JETPACK
Jumping while on-air activates the jetpack liftoff system that raises the Blitzer some more meters into the air. This movement has 3 charges that regen.
ROCKET-LAUNCHER
The rocket-launcher is a single-shot type weapon that does high damage but requires quite a lot of leading as its linear projectile is quite slow. The rocket-launcher is a powerful denial tool, as rocket spam prevents certain zones to be used by the enemy. At the same time is an interesting mid-range weapon to be used as the Blitzer is constantly moving all around.
DUKE

OVERVIEW
PLAYSTYLE
The high disruption Blitzer is meant to be constantly moving around using his cooldowns as a means to prevent any kind of enemy strategy. His main purpose is creating stragglers and denying zones. As so, he should always take into account the state of his squad's abilities so they can take full advantage of the chaos the Blitzer generates on the battlefield.
JETPACK
Jumping while on-air activates the jetpack liftoff system that raises the Blitzer some more meters into the air. This movement has 3 charges that regen.
ROCKET-LAUNCHER
The rocket-launcher is a single-shot type weapon that does high damage but requires quite a lot of leading as its linear projectile is quite slow. The rocket-launcher is a powerful denial tool, as rocket spam prevents certain zones to be used by the enemy. At the same time is an interesting mid-range weapon to be used as the Blitzer is constantly moving all around.
PLAYSTYLE
The high disengage assassin is meant to be lurking around squad battles. She has a high damage output but is situational and based on high skills and situational awareness by the player. As so, her main purpose is to harass enemy support and damagers disengaging any time she becomes endangered. While performing this basic loop, she should take advantage of any situations that allow her to finish a poorly positioned enemy, or when she can perform high area damage to the whole squad.
QUANTUM BLADE
Throws a blade in front of her that damages any enemy it encounters. The blade may return to the player like a boomerang (doing damage on its path) or the player may use the ability again to teleport to the blade at any point.
TRUTHMAKERS
The Truthmakers are a twin hitscan shotgun with high damage output. The playstyle for this weapon is based on low-range bursts and its high damage is balanced by range falloff damage and the high spread of the pellets.
The Truthmakers passive ability is its ability to lifesteal a percentage of the damage done with them.
The Assassin comes from a ruthless, authoritarian and fanatic civilization. Their people were for centuries the prey of a stronger species that dominated the surface of their planet, while they hid and dwelled in caves connected through an underground galleries system. The giant insect/reptile-like creatures that inhabited the surface were worshiped, feared and hated as punishing gods by the underground people.
The underground society was ruled by a very strict religious hierarchy under constant fear and threat. Their dogmatic way of living was known as the Faith. Their technology was focused on learning how the ‘Gods’ bodies worked to replicate their capabilities in order to achieve perfection. This is why they experimented with highly complex biomechanical implants to improve the bodies of the brave explorers that were sent to the surface for observing the Gods and gathering resources.
After many centuries, their technology got to a point that was good enough to finally face in battle their Gods, and after many decades of war, they finally defeated and conquered the surface. This creates a huge shift in their prey mentality, they had become the predators now, and nobody was going to subject them anymore. That also changed their way of government and religion. That is known as the first foundation and the religion converted to a new system with two main branches: Faith and War. The Faith branch was the ancient way, and it was concerned with the day to day ethics and morals of the peoples. The War branch of the church was born as the war against the Gods neared its end and it concerned itself with the militaristic development, social discipline, and sciences.
The next centuries, guided by a strong inferiority complex accumulated through centuries, they focused on ‘preventive conquering’, creating a space fleet and acting like Gods and subjecting less developed civilizations to consolidate their new mentality. With expansion came colonization and impregnation from other cultures and societies. In the long run, this created religious tension among the church as progressive individuals started to appreciate the diversity inherent to other species and forms of religion. These produced aberrant behaviors among pockets of populations that encompassed cross-species sexual intercourse, faith conversion, and full-fledged heretical movements,
After a civil war engulfed part of the empire, and to avoid heresy, criticism and opposition inside their society, the Imperium became more authoritarian and less tolerant. As the Imperium conquered its self-doubt the second foundation took place with the creation of the branch of Truth. That branch was concerned with dogma and belief. This foundation establishes the current state of political and religious affairs for the Imperium. The Imperium is managed by the church branches known as Faith, War, and Truth, as a Triarchy of power.
The branch of Truth destroyed all the recorded history and banned the possibility of keeping records of any past fact by someone outside the branch. The only holders of the truth were the Triarch of Truth and the Truthsayers. A Truthsayer was the one that established fact (or rewritten fact) and as so, the Truthsayers ended up functioning as a policing force among the Imperial Triarchy. This allowed them to justify any new conquest and aggression, by claiming a ‘holy right’ and a ‘divine quest’ for the ‘universal truth’. Despite all, nowadays the main function of a Truthsayers is that of preventing, investigating and purging heresy wherever it may spawn. To achieve that purpose the Truthsayers would surgically remove leaders, sabotage whole planets and target individuals deemed dangerous. Those are known as truth-seeking protocols.
In this sad, obscure and ignorant period was when planet O (the planet where the harvest occurs) was first discovered by this civilization. Being they the first to find the ruins and the power of the life essence. Taking advantage of that, they rewrite their history again, claiming that the planet was their true origin, their lost paradise, so they had the right to inherit and exploit it. The moment they conquer the planet the final foundation will take place.
As other civilizations reached the planet and become engaged in the process of extraction, the truth propagated by the Truthsayers began to crumble. As the conflict was not an option (due to mutually assured destruction), the branch of Truth quarantined all information on planet O. The only available personnel on orbit around the planet are personnel from the Truth branch of the church. They are deemed the only ones strong enough to mingle with other civilizations falsehood and with the events that take place on the planet's surface. As so, the Truthsayers dispatched to Planet O are specialized extractors that take place in the harvest and are allowed to work with other races... at least for the moment, as they gather enough truth about them.

OVERVIEW
PLAYSTYLE
The high disruption Blitzer is meant to be constantly moving around using his cooldowns as a means to prevent any kind of enemy strategy. His main purpose is creating stragglers and denying zones. As so, he should always take into account the state of his squad's abilities so they can take full advantage of the chaos the Blitzer generates on the battlefield.
JETPACK
Jumping while on-air activates the jetpack liftoff system that raises the Blitzer some more meters into the air. This movement has 3 charges that regen.
ROCKET-LAUNCHER
The rocket-launcher is a single-shot type weapon that does high damage but requires quite a lot of leading as its linear projectile is quite slow. The rocket-launcher is a powerful denial tool, as rocket spam prevents certain zones to be used by the enemy. At the same time is an interesting mid-range weapon to be used as the Blitzer is constantly moving all around.
PLAYSTYLE
The high disengage assassin is meant to be lurking around squad battles. She has a high damage output but is situational and based on high skills and situational awareness by the player. As so, her main purpose is to harass enemy support and damagers disengaging any time she becomes endangered. While performing this basic loop, she should take advantage of any situations that allow her to finish a poorly positioned enemy, or when she can perform high area damage to the whole squad.
QUANTUM BLADE
Throws a blade in front of her that damages any enemy it encounters. The blade may return to the player like a boomerang (doing damage on its path) or the player may use the ability again to teleport to the blade at any point.
TRUTHMAKERS
The Truthmakers are a twin hitscan shotgun with high damage output. The playstyle for this weapon is based on low-range bursts and its high damage is balanced by range falloff damage and the high spread of the pellets.
The Truthmakers passive ability is its ability to lifesteal a percentage of the damage done with them.
The Assassin comes from a ruthless, authoritarian and fanatic civilization. Their people were for centuries the prey of a stronger species that dominated the surface of their planet, while they hid and dwelled in caves connected through an underground galleries system. The giant insect/reptile-like creatures that inhabited the surface were worshiped, feared and hated as punishing gods by the underground people.
The underground society was ruled by a very strict religious hierarchy under constant fear and threat. Their dogmatic way of living was known as the Faith. Their technology was focused on learning how the ‘Gods’ bodies worked to replicate their capabilities in order to achieve perfection. This is why they experimented with highly complex biomechanical implants to improve the bodies of the brave explorers that were sent to the surface for observing the Gods and gathering resources.
After many centuries, their technology got to a point that was good enough to finally face in battle their Gods, and after many decades of war, they finally defeated and conquered the surface. This creates a huge shift in their prey mentality, they had become the predators now, and nobody was going to subject them anymore. That also changed their way of government and religion. That is known as the first foundation and the religion converted to a new system with two main branches: Faith and War. The Faith branch was the ancient way, and it was concerned with the day to day ethics and morals of the peoples. The War branch of the church was born as the war against the Gods neared its end and it concerned itself with the militaristic development, social discipline, and sciences.
The next centuries, guided by a strong inferiority complex accumulated through centuries, they focused on ‘preventive conquering’, creating a space fleet and acting like Gods and subjecting less developed civilizations to consolidate their new mentality. With expansion came colonization and impregnation from other cultures and societies. In the long run, this created religious tension among the church as progressive individuals started to appreciate the diversity inherent to other species and forms of religion. These produced aberrant behaviors among pockets of populations that encompassed cross-species sexual intercourse, faith conversion, and full-fledged heretical movements,
After a civil war engulfed part of the empire, and to avoid heresy, criticism and opposition inside their society, the Imperium became more authoritarian and less tolerant. As the Imperium conquered its self-doubt the second foundation took place with the creation of the branch of Truth. That branch was concerned with dogma and belief. This foundation establishes the current state of political and religious affairs for the Imperium. The Imperium is managed by the church branches known as Faith, War, and Truth, as a Triarchy of power.
The branch of Truth destroyed all the recorded history and banned the possibility of keeping records of any past fact by someone outside the branch. The only holders of the truth were the Triarch of Truth and the Truthsayers. A Truthsayer was the one that established fact (or rewritten fact) and as so, the Truthsayers ended up functioning as a policing force among the Imperial Triarchy. This allowed them to justify any new conquest and aggression, by claiming a ‘holy right’ and a ‘divine quest’ for the ‘universal truth’. Despite all, nowadays the main function of a Truthsayers is that of preventing, investigating and purging heresy wherever it may spawn. To achieve that purpose the Truthsayers would surgically remove leaders, sabotage whole planets and target individuals deemed dangerous. Those are known as truth-seeking protocols.
In this sad, obscure and ignorant period was when planet O (the planet where the harvest occurs) was first discovered by this civilization. Being they the first to find the ruins and the power of the life essence. Taking advantage of that, they rewrite their history again, claiming that the planet was their true origin, their lost paradise, so they had the right to inherit and exploit it. The moment they conquer the planet the final foundation will take place.
As other civilizations reached the planet and become engaged in the process of extraction, the truth propagated by the Truthsayers began to crumble. As the conflict was not an option (due to mutually assured destruction), the branch of Truth quarantined all information on planet O. The only available personnel on orbit around the planet are personnel from the Truth branch of the church. They are deemed the only ones strong enough to mingle with other civilizations falsehood and with the events that take place on the planet's surface. As so, the Truthsayers dispatched to Planet O are specialized extractors that take place in the harvest and are allowed to work with other races... at least for the moment, as they gather enough truth about them.

OVERVIEW
PLAYSTYLE
The high disruption Blitzer is meant to be constantly moving around using his cooldowns as a means to prevent any kind of enemy strategy. His main purpose is creating stragglers and denying zones. As so, he should always take into account the state of his squad's abilities so they can take full advantage of the chaos the Blitzer generates on the battlefield.
JETPACK
Jumping while on-air activates the jetpack liftoff system that raises the Blitzer some more meters into the air. This movement has 3 charges that regen.
ROCKET-LAUNCHER
The rocket-launcher is a single-shot type weapon that does high damage but requires quite a lot of leading as its linear projectile is quite slow. The rocket-launcher is a powerful denial tool, as rocket spam prevents certain zones to be used by the enemy. At the same time is an interesting mid-range weapon to be used as the Blitzer is constantly moving all around.
PLAYSTYLE
The high disengage assassin is meant to be lurking around squad battles. She has a high damage output but is situational and based on high skills and situational awareness by the player. As so, her main purpose is to harass enemy support and damagers disengaging any time she becomes endangered. While performing this basic loop, she should take advantage of any situations that allow her to finish a poorly positioned enemy, or when she can perform high area damage to the whole squad.
QUANTUM BLADE
Throws a blade in front of her that damages any enemy it encounters. The blade may return to the player like a boomerang (doing damage on its path) or the player may use the ability again to teleport to the blade at any point.
TRUTHMAKERS
The Truthmakers are a twin hitscan shotgun with high damage output. The playstyle for this weapon is based on low-range bursts and its high damage is balanced by range falloff damage and the high spread of the pellets.
The Truthmakers passive ability is its ability to lifesteal a percentage of the damage done with them.
The Assassin comes from a ruthless, authoritarian and fanatic civilization. Their people were for centuries the prey of a stronger species that dominated the surface of their planet, while they hid and dwelled in caves connected through an underground galleries system. The giant insect/reptile-like creatures that inhabited the surface were worshiped, feared and hated as punishing gods by the underground people.
The underground society was ruled by a very strict religious hierarchy under constant fear and threat. Their dogmatic way of living was known as the Faith. Their technology was focused on learning how the ‘Gods’ bodies worked to replicate their capabilities in order to achieve perfection. This is why they experimented with highly complex biomechanical implants to improve the bodies of the brave explorers that were sent to the surface for observing the Gods and gathering resources.
After many centuries, their technology got to a point that was good enough to finally face in battle their Gods, and after many decades of war, they finally defeated and conquered the surface. This creates a huge shift in their prey mentality, they had become the predators now, and nobody was going to subject them anymore. That also changed their way of government and religion. That is known as the first foundation and the religion converted to a new system with two main branches: Faith and War. The Faith branch was the ancient way, and it was concerned with the day to day ethics and morals of the peoples. The War branch of the church was born as the war against the Gods neared its end and it concerned itself with the militaristic development, social discipline, and sciences.
The next centuries, guided by a strong inferiority complex accumulated through centuries, they focused on ‘preventive conquering’, creating a space fleet and acting like Gods and subjecting less developed civilizations to consolidate their new mentality. With expansion came colonization and impregnation from other cultures and societies. In the long run, this created religious tension among the church as progressive individuals started to appreciate the diversity inherent to other species and forms of religion. These produced aberrant behaviors among pockets of populations that encompassed cross-species sexual intercourse, faith conversion, and full-fledged heretical movements,
After a civil war engulfed part of the empire, and to avoid heresy, criticism and opposition inside their society, the Imperium became more authoritarian and less tolerant. As the Imperium conquered its self-doubt the second foundation took place with the creation of the branch of Truth. That branch was concerned with dogma and belief. This foundation establishes the current state of political and religious affairs for the Imperium. The Imperium is managed by the church branches known as Faith, War, and Truth, as a Triarchy of power.
The branch of Truth destroyed all the recorded history and banned the possibility of keeping records of any past fact by someone outside the branch. The only holders of the truth were the Triarch of Truth and the Truthsayers. A Truthsayer was the one that established fact (or rewritten fact) and as so, the Truthsayers ended up functioning as a policing force among the Imperial Triarchy. This allowed them to justify any new conquest and aggression, by claiming a ‘holy right’ and a ‘divine quest’ for the ‘universal truth’. Despite all, nowadays the main function of a Truthsayers is that of preventing, investigating and purging heresy wherever it may spawn. To achieve that purpose the Truthsayers would surgically remove leaders, sabotage whole planets and target individuals deemed dangerous. Those are known as truth-seeking protocols.
In this sad, obscure and ignorant period was when planet O (the planet where the harvest occurs) was first discovered by this civilization. Being they the first to find the ruins and the power of the life essence. Taking advantage of that, they rewrite their history again, claiming that the planet was their true origin, their lost paradise, so they had the right to inherit and exploit it. The moment they conquer the planet the final foundation will take place.
As other civilizations reached the planet and become engaged in the process of extraction, the truth propagated by the Truthsayers began to crumble. As the conflict was not an option (due to mutually assured destruction), the branch of Truth quarantined all information on planet O. The only available personnel on orbit around the planet are personnel from the Truth branch of the church. They are deemed the only ones strong enough to mingle with other civilizations falsehood and with the events that take place on the planet's surface. As so, the Truthsayers dispatched to Planet O are specialized extractors that take place in the harvest and are allowed to work with other races... at least for the moment, as they gather enough truth about them.
PLAYSTYLE
The high disengage assassin is meant to be lurking around squad battles. She has a high damage output but is situational and based on high skills and situational awareness by the player. As so, her main purpose is to harass enemy support and damagers disengaging any time she becomes endangered. While performing this basic loop, she should take advantage of any situations that allow her to finish a poorly positioned enemy, or when she can perform high area damage to the whole squad.
QUANTUM BLADE
Throws a blade in front of her that damages any enemy it encounters. The blade may return to the player like a boomerang (doing damage on its path) or the player may use the ability again to teleport to the blade at any point.
TRUTHMAKERS
The Truthmakers are a twin hitscan shotgun with high damage output. The playstyle for this weapon is based on low-range bursts and its high damage is balanced by range falloff damage and the high spread of the pellets.
The Truthmakers passive ability is its ability to lifesteal a percentage of the damage done with them.
The Assassin comes from a ruthless, authoritarian and fanatic civilization. Their people were for centuries the prey of a stronger species that dominated the surface of their planet, while they hid and dwelled in caves connected through an underground galleries system. The giant insect/reptile-like creatures that inhabited the surface were worshiped, feared and hated as punishing gods by the underground people.
The underground society was ruled by a very strict religious hierarchy under constant fear and threat. Their dogmatic way of living was known as the Faith. Their technology was focused on learning how the ‘Gods’ bodies worked to replicate their capabilities in order to achieve perfection. This is why they experimented with highly complex biomechanical implants to improve the bodies of the brave explorers that were sent to the surface for observing the Gods and gathering resources.
After many centuries, their technology got to a point that was good enough to finally face in battle their Gods, and after many decades of war, they finally defeated and conquered the surface. This creates a huge shift in their prey mentality, they had become the predators now, and nobody was going to subject them anymore. That also changed their way of government and religion. That is known as the first foundation and the religion converted to a new system with two main branches: Faith and War. The Faith branch was the ancient way, and it was concerned with the day to day ethics and morals of the peoples. The War branch of the church was born as the war against the Gods neared its end and it concerned itself with the militaristic development, social discipline, and sciences.
The next centuries, guided by a strong inferiority complex accumulated through centuries, they focused on ‘preventive conquering’, creating a space fleet and acting like Gods and subjecting less developed civilizations to consolidate their new mentality. With expansion came colonization and impregnation from other cultures and societies. In the long run, this created religious tension among the church as progressive individuals started to appreciate the diversity inherent to other species and forms of religion. These produced aberrant behaviors among pockets of populations that encompassed cross-species sexual intercourse, faith conversion, and full-fledged heretical movements,
After a civil war engulfed part of the empire, and to avoid heresy, criticism and opposition inside their society, the Imperium became more authoritarian and less tolerant. As the Imperium conquered its self-doubt the second foundation took place with the creation of the branch of Truth. That branch was concerned with dogma and belief. This foundation establishes the current state of political and religious affairs for the Imperium. The Imperium is managed by the church branches known as Faith, War, and Truth, as a Triarchy of power.
The branch of Truth destroyed all the recorded history and banned the possibility of keeping records of any past fact by someone outside the branch. The only holders of the truth were the Triarch of Truth and the Truthsayers. A Truthsayer was the one that established fact (or rewritten fact) and as so, the Truthsayers ended up functioning as a policing force among the Imperial Triarchy. This allowed them to justify any new conquest and aggression, by claiming a ‘holy right’ and a ‘divine quest’ for the ‘universal truth’. Despite all, nowadays the main function of a Truthsayers is that of preventing, investigating and purging heresy wherever it may spawn. To achieve that purpose the Truthsayers would surgically remove leaders, sabotage whole planets and target individuals deemed dangerous. Those are known as truth-seeking protocols.
In this sad, obscure and ignorant period was when planet O (the planet where the harvest occurs) was first discovered by this civilization. Being they the first to find the ruins and the power of the life essence. Taking advantage of that, they rewrite their history again, claiming that the planet was their true origin, their lost paradise, so they had the right to inherit and exploit it. The moment they conquer the planet the final foundation will take place.
As other civilizations reached the planet and become engaged in the process of extraction, the truth propagated by the Truthsayers began to crumble. As the conflict was not an option (due to mutually assured destruction), the branch of Truth quarantined all information on planet O. The only available personnel on orbit around the planet are personnel from the Truth branch of the church. They are deemed the only ones strong enough to mingle with other civilizations falsehood and with the events that take place on the planet's surface. As so, the Truthsayers dispatched to Planet O are specialized extractors that take place in the harvest and are allowed to work with other races... at least for the moment, as they gather enough truth about them.
PLAYSTYLE
The high disengage assassin is meant to be lurking around squad battles. She has a high damage output but is situational and based on high skills and situational awareness by the player. As so, her main purpose is to harass enemy support and damagers disengaging any time she becomes endangered. While performing this basic loop, she should take advantage of any situations that allow her to finish a poorly positioned enemy, or when she can perform high area damage to the whole squad.
QUANTUM BLADE
Throws a blade in front of her that damages any enemy it encounters. The blade may return to the player like a boomerang (doing damage on its path) or the player may use the ability again to teleport to the blade at any point.
TRUTHMAKERS
The Truthmakers are a twin hitscan shotgun with high damage output. The playstyle for this weapon is based on low-range bursts and its high damage is balanced by range falloff damage and the high spread of the pellets.
The Truthmakers passive ability is its ability to lifesteal a percentage of the damage done with them.
The Assassin comes from a ruthless, authoritarian and fanatic civilization. Their people were for centuries the prey of a stronger species that dominated the surface of their planet, while they hid and dwelled in caves connected through an underground galleries system. The giant insect/reptile-like creatures that inhabited the surface were worshiped, feared and hated as punishing gods by the underground people.
The underground society was ruled by a very strict religious hierarchy under constant fear and threat. Their dogmatic way of living was known as the Faith. Their technology was focused on learning how the ‘Gods’ bodies worked to replicate their capabilities in order to achieve perfection. This is why they experimented with highly complex biomechanical implants to improve the bodies of the brave explorers that were sent to the surface for observing the Gods and gathering resources.
After many centuries, their technology got to a point that was good enough to finally face in battle their Gods, and after many decades of war, they finally defeated and conquered the surface. This creates a huge shift in their prey mentality, they had become the predators now, and nobody was going to subject them anymore. That also changed their way of government and religion. That is known as the first foundation and the religion converted to a new system with two main branches: Faith and War. The Faith branch was the ancient way, and it was concerned with the day to day ethics and morals of the peoples. The War branch of the church was born as the war against the Gods neared its end and it concerned itself with the militaristic development, social discipline, and sciences.
The next centuries, guided by a strong inferiority complex accumulated through centuries, they focused on ‘preventive conquering’, creating a space fleet and acting like Gods and subjecting less developed civilizations to consolidate their new mentality. With expansion came colonization and impregnation from other cultures and societies. In the long run, this created religious tension among the church as progressive individuals started to appreciate the diversity inherent to other species and forms of religion. These produced aberrant behaviors among pockets of populations that encompassed cross-species sexual intercourse, faith conversion, and full-fledged heretical movements,
After a civil war engulfed part of the empire, and to avoid heresy, criticism and opposition inside their society, the Imperium became more authoritarian and less tolerant. As the Imperium conquered its self-doubt the second foundation took place with the creation of the branch of Truth. That branch was concerned with dogma and belief. This foundation establishes the current state of political and religious affairs for the Imperium. The Imperium is managed by the church branches known as Faith, War, and Truth, as a Triarchy of power.
The branch of Truth destroyed all the recorded history and banned the possibility of keeping records of any past fact by someone outside the branch. The only holders of the truth were the Triarch of Truth and the Truthsayers. A Truthsayer was the one that established fact (or rewritten fact) and as so, the Truthsayers ended up functioning as a policing force among the Imperial Triarchy. This allowed them to justify any new conquest and aggression, by claiming a ‘holy right’ and a ‘divine quest’ for the ‘universal truth’. Despite all, nowadays the main function of a Truthsayers is that of preventing, investigating and purging heresy wherever it may spawn. To achieve that purpose the Truthsayers would surgically remove leaders, sabotage whole planets and target individuals deemed dangerous. Those are known as truth-seeking protocols.
In this sad, obscure and ignorant period was when planet O (the planet where the harvest occurs) was first discovered by this civilization. Being they the first to find the ruins and the power of the life essence. Taking advantage of that, they rewrite their history again, claiming that the planet was their true origin, their lost paradise, so they had the right to inherit and exploit it. The moment they conquer the planet the final foundation will take place.
As other civilizations reached the planet and become engaged in the process of extraction, the truth propagated by the Truthsayers began to crumble. As the conflict was not an option (due to mutually assured destruction), the branch of Truth quarantined all information on planet O. The only available personnel on orbit around the planet are personnel from the Truth branch of the church. They are deemed the only ones strong enough to mingle with other civilizations falsehood and with the events that take place on the planet's surface. As so, the Truthsayers dispatched to Planet O are specialized extractors that take place in the harvest and are allowed to work with other races... at least for the moment, as they gather enough truth about them.