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Get Early Access Before We Hit 30.000 Users

Be the first to play The Harvest and get Allowlisted for our first NFT Minted for Free.

GAMEPLAY

A fast paced Play and Earn
shooter with MOBA mechanics.

CHOOSE YOUR <br/> HERO AND CARDS

CHOOSE YOUR
HERO AND CARDS

Each hero has abilities and power cards. Every season new NFT cards will appear.

WIN MATCHES TO <br/> GET CRYPTO

WIN MATCHES TO
GET CRYPTO

Play and get #HAR tokens and become a game investor. Use #HAR to get NFT’s or redeem it for real money.

GET VIRTUAL LAND

GET VIRTUAL LAND

Get virtual land from different planets and build forges, extractors, etc… Grow your status from Colon to Emperor!

HEROES

Choose your civilization. Each hero comes from a different planet.

Alith

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Imperial Triarchy

The Imperial Triarchy planet was dominated by giant insects, while they hid in caves. The underground society was focused on developing complex implants to improve their bodies.

Play Video

alith
Hero icon
duke
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kira
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sahad
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braku

METAVERSE

Win matches to get virtual
land and craft new NFTs!

NFTs

Get your NFTs, improve and join the battle!

Ability CardsCompanion CardsSkinsCalling Cards

Define your combat style by combining different ability cards before each match.

Watch video

MEDIA

Videos
Screenshots
Wallpapers

Game concept video

Real users experience

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Our game was featured on specialized platforms:

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Roadmap

ROADMAP

Done icon

Done

In progress icon

In Progress

Upcoming icon

Upcoming

Roadmap

OUR TEAM

Core


Jordi Guerrero

Jordi Guerrero

Tech Director


Jordi has almost 20 years of experience developing games, engines and computer graphics. He is a first-class code architect and a gamer since the Commodore-64 era. He has been instrumental for many companies, helping create teams and bring projects to fruition.
Former companies: Scopely, King, Ubisoft.

Guillem Serret

Guillem Serret

Art Director


Guillem is a senior concept artist with a background based on comic book creation, illustration and video editing. He started working on tv animation at the age of 21 and jumped into the video game industry 3 years later. He has been instrumental in the development of renowned intellectual properties such as ‘Sendokai Champions’.
Former companies: : Social Point, Take2.

Ferran Puntí

Ferran Puntí

Studio Manager


Ferran has more than 20 years of management experience and more than 15 years in the gaming industry. Over the years Ferran has been the vision holder of multiple projects of diverse nature (game development, eSports or advocacy, among others). Ferran is a passionate gamer, an electric entrepreneur and a motivator.
Former companies: Kerad Games, Konami eSports project.

Ivan Magrans

Ivan Magrans

Producer


Experienced Project Manager with a demonstrated history of working in the computer games industry. Strong entrepreneurship professional, skilled in Product Management, Game Production, Online Gaming & esports. Certified Scrum Master, Product Owner, Kanban Management Professional and IESE PDD. Ex Pro player of Counter Strike.
Former companies: Key To Play (Priston Tale 2, Ys Online), Kerad Games, Konami eSports project, LVP.

Adrian Scolari

Adrian Scolari

3D Art Director


Adrián has an extensive experience as a 3D artist both as a freelancer and a company man. He has developed characters, props and environments for companies such as Pyro Studios and Gameloft. He has been the main lead of environments on projects such as ‘Asphalt Xtreme’.
Former companies: Dekogon, Alea, Gameloft (Asphalt franchise).

Gabriel Galvao

Gabriel Galvao

Senior 3D Modeller


Gabriel is a 3D Artist working in the video gaming industry for more than 10 years. With his main focus on characters, he has created many assets and props for companies like Gameloft, EA (Globant) and as a freelancer. He was a key member on the EA Argentinian team (Globant) who helped the development of "PVZ: Battle for Neighborville" for EA Games.
Former companies: Gameloft, Pixowl, Etermax, EA-Globant (PVZ, Madden franchise, Power Rangers franchise).

Raul Garcia

Raul Garcia

Marketing Director


Raul has been working for years the independent video game market, which allows him to detect and exploit new opportunities. Year after year he has developed his marketing, communication and publishing skills after working on more than 30 projects, some of them awarded internationally.
Former companies: Talk About Media (11 games shipped).

Javier Rolff

Javier Rolff

Senior Unreal Developer


Javier has almost 15 years of experience as a software developer and more than 10 specialised in video-games. No matter which role he has, he always gives his best for the project to succeed and the team to grow.
Former companies: NGD Studios, Tangelo Games, Scopely.

Olga Nikulenko

Olga Nikulenko

Senior Unreal Developer


Olga is a top-notch developer with a strong knowledge of C++, mathematics and code architecture. Her skillset and experience in diverse developments (METRO REDUX….), grants her a solid foundation that makes her a great asset for the development team.
Former companies: Vogster Entertainment, 4Games (Metro Redux franchise).

Eduardo Galan

Eduardo Galan

Principal Tech Artist


20+ years experience of digital production. Before video games, he worked in advertising and got worldwide recognition. Besides his technical formation, he stands out for its artistic sensibility. In recent years, he has been working as Tech Artist, a role that fits perfectly with his abilities, developing games for PC and Consoles with a high demanding artistic section. Edu was instrumental to develop the awarded game “Arise” (PC/Consoles).
Former companies: Piccolo Studio.

Oscar Sans

Oscar Sans

Former Tech Artist (currently Smilegate)


Oscar is a Senior Technical Artist with international experience, having been the principal tech artist on projects such as ‘Tropico 6’ and ‘Might & Magic Heroes 7’. He has shown an unending passion for hobby and professional game development, always putting the product at the front of any decision.
Former companies: Limbic, The Breach Studios, Smilegate.

David Notivoli

David Notivoli

Lead 3D Animator


David has been working as an animator in the games, tv and film industries for almost 20 years, helping deliver titles like Rime, GYLT, The Invisible Hours and Castlevania: Lords of Shadow.
Former companies: Tequila Works, Mercury Steam, Digital Legends.

Lorena López

Lorena López

Senior 3D Animator


Lorena is a 3D animator/rigger with artistic and technical skills. She has experience both in video games and cinematic/film animation. The later improved her quality as an artist but her passion for video games pushed her career into games development. Lorena is always striving to deliver the highest quality assets while improving her skillset.
Former companies: Social Point, Take2, THQ Alkimia.

Diego Sese

Diego Sese

Lead Game Designer


Diego has always been passionate about games, it's systems and rules. From designing its own TTRPG systems to the videogame industry working in titles such as Rift (MMORPG), Diego has worked in a wide range of game genres. Along his work he has learnt about 3D, game engines, QA and project management to broaden his understanding of the game creation process.
Former companies: Aeria games / Gamigo, Koth Studios

Bogdan Todor

Bogdan Todor

Senior Level Designer


Bogdan is a passionate gamer who got to live his dream and work in the gaming industry. Since 2010 he took part in the creation of more than 15 games. Among these projects the most notable were: Ghost Recon Breakpoint, Ghost Recon Wildlands, Rainbow Six Siege, Watch Dogs 2, Assassin's Creed Black Flag and FarCry 4. Remote working.
Former companies: Ubisoft (multiple franchises), The Breach Studios.

we are hiring

we are hiring!

Stay updated with our latest news, events, and announcements.

see open positions


Advisors

Andres Bilbao

Andres Bilbao

Seed Investor


Andres is a serial entrepreneur who has helped build multiple businesses spanning across software development studio, Investment vehicles, a super app unicorn and now in crypto gaming and land tokenization projects. He is a former competitive swimmer and an identical twin which whom he has helped incubate ten additional businesses in latam with a combine valuation north of a billion usd.
Former companies: Rappi, InVert.

Caio Jahara

Caio Jahara

Blockchain / Marketing


Caio is a gamer and serial entrepreneur who has helped build mobile and immersive technologies, starting companies in Brazil and Indonesia. He has been working with gaming P2P transactions since 2004, with a deep understanding of community and hype. His passion is teaching and learning with outstanding founders.
Former companies: RevMob, R2U, Converge.

Antonio Viggiano

Antonio Viggiano

Blockchain


Antonio is a tech entrepreneur with a strong background in blockchain and distributed architectures. Started managing a scalable infrastructure of ad network servers, and later went on to co-found a real-time columnar analytics database for big data. Co-founded two cryptocurrency exchanges, and joined R2U, an augmented reality company for retail, as its CTO. Currently building the Converge metaverse.
Former companies: RevMob, BelugaDB, Civic Technologies, R2U, Converge.

Ye Li

Ye Li

Senior Economist


Professor Ye Li is an expert in cryptocurrency, money and banking, and network analysis. Prof. Li’s research on token valuation and token-financed community growth is among the earliest in the field and has been published on journals ranked top three in finance. His research has been presented at leading academic conferences and has won awards from leading academic institutions and central banks. He currently teaches at the Ohio State University and has a Ph.D. in finance and economics from Columbia University.

THE BATTLE FOR THE ESSENCE HAS ARRIVED.

Stay updated with our latest news, events, and announcements.

OUR PARTNERS

Amber Group
Spartan Group
Falco
Geekcartel
Sanctor Capital
Lingfeng Capital
Binance NFT
BNB Chain
Solana
Fractal

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The Harvest is a fresh new take on Class-Based Shooters. Fight along with your teammates against other players to take control of the universe's essence. Define your combat style as you play, gaining and combining different abilities to become the best squad.